Configuration
General Settings
lang: en_US.yml
database: false
database-settings:
hostname: localhost
port: 3306
database_name: test_server
username: root
password: pass
command-aliases:
claim:
- /territory
unclaim:
- /unterritory
claims:
- /territories
Set database to true and fill in database-settings to use MySQL/MariaDB instead of the default flat-file storage. The command-aliases section adds extra command names that map to the built-in commands.
Claim Settings
auto-purge: true
auto-purge-checking: 60
auto-purge-time-without-login: 14d
claims-worlds-mode:
world: SURVIVAL
world_nether: SURVIVAL
world_the_end: SURVIVAL
example_world: DISABLED
example_only_claims: SURVIVAL_REQUIRING_CLAIMS
protection-message: ACTION_BAR
keep-chunks-loaded: false
max-length-claim-name: 16
max-length-claim-description: 50
claim-invitations-system: false
claim-invitation-expiration-delay: 120
claim-confirmation: false
claim-fly-disabled-on-damage: true
claim-fly-message-auto-fly: true
enter-leave-messages: true
enter-leave-title-messages: true
enter-leave-chat-messages: true
claims-visitors-off-visible: true
teleportation-delay-moving: false
map-type: SCOREBOARD
expulsion-location: {}
Available protection-message types: ACTION_BAR, TITLE, SUBTITLE, CHAT. Available map-type values: CHAT, SCOREBOARD.
BossBar
bossbar: true
bossbar-settings:
color: YELLOW
style: SOLID
Available colors: yellow, blue, green, pink, purple, red, white. Available styles: SOLID, SEGMENTED_6, SEGMENTED_10, SEGMENTED_12, SEGMENTED_20.
Permission Groups
Permission groups define limits per group. The admin and vip groups in the snippet below are activated through scs.group.<name>; default is the implicit fallback.
groups:
admin:
permission: scs.group.admin
max-claims: 0
max-radius-claims: 0
teleportation-delay: 0
max-members: 0
claim-cost: 0
claim-cost-multiplier: 0
max-chunks-per-claim: 0
claim-distance: 0
max-chunks-total: 0
chunk-cost: 0
chunk-cost-multiplier: 0
vip:
permission: scs.group.vip
max-claims: 15
max-radius-claims: 2
teleportation-delay: 0
max-members: 5
claim-cost: 50
claim-cost-multiplier: 2
max-chunks-per-claim: 10
claim-distance: 0
max-chunks-total: 50
chunk-cost: 0
chunk-cost-multiplier: 0
default:
max-claims: 1
max-radius-claims: 1
teleportation-delay: 5
max-members: 2
claim-cost: 100
claim-cost-multiplier: 2
max-chunks-per-claim: 4
claim-distance: 0
max-chunks-total: 20
chunk-cost: 0
chunk-cost-multiplier: 0
A value of 0 means "unlimited" (or "no delay/cost") depending on the field.
Per-Player Overrides
You can override the group limits for specific players in the players section:
players:
Xyness:
max-claims: 0
max-radius-claims: 0
teleportation-delay: 0
max-members: 0
claim-cost: 0
claim-cost-multiplier: 0
max-chunks-per-claim: 0
claim-distance: 0
max-chunks-total: 20
chunk-cost: 0
chunk-cost-multiplier: 0Blocked Lists
The interact and item-usage settings (InteractBlocks, Items, Entities, SpecialBlocks) reference four lists in config.yml. Two extra lists let you exclude specific blocks from the build/destroy checks.
blocked-interact-blocks:
- FURNACE
- BLAST_FURNACE
- ANVIL
- DAMAGED_ANVIL
- BREWING_STAND
- CHISELED_BOOKSHELF
- COMPOSTER
- DISPENSER
- DROPPER
- ENCHANTING_TABLE
- HOPPER
- JUKEBOX
- STONECUTTER
- BARREL
- BEACON
- CRAFTING_TABLE
- SHULKER_BOX
- CHEST
- ENDER_CHEST
- TRAPPED_CHEST
- DRAGON_EGG
- RESPAWN_ANCHOR
- CAULDRON
- LAVA_CAULDRON
- WATER_CAULDRON
- WHITE_SHULKER_BOX
- ORANGE_SHULKER_BOX
- MAGENTA_SHULKER_BOX
- LIGHT_BLUE_SHULKER_BOX
- YELLOW_SHULKER_BOX
- LIME_SHULKER_BOX
- PINK_SHULKER_BOX
- GRAY_SHULKER_BOX
- LIGHT_GRAY_SHULKER_BOX
- CYAN_SHULKER_BOX
- PURPLE_SHULKER_BOX
- BLUE_SHULKER_BOX
- BROWN_SHULKER_BOX
- GREEN_SHULKER_BOX
- RED_SHULKER_BOX
- BLACK_SHULKER_BOX
- CRAFTER
- WHITE_BED
- ORANGE_BED
- MAGENTA_BED
- LIGHT_BLUE_BED
- YELLOW_BED
- LIME_BED
- PINK_BED
- GRAY_BED
- LIGHT_GRAY_BED
- CYAN_BED
- PURPLE_BED
- BLUE_BED
- BROWN_BED
- GREEN_BED
- RED_BED
- BLACK_BED
- OAK_SIGN
- SPRUCE_SIGN
- BIRCH_SIGN
- JUNGLE_SIGN
- ACACIA_SIGN
- CHERRY_SIGN
- DARK_OAK_SIGN
- MANGROVE_SIGN
- BAMBOO_SIGN
- CRIMSON_SIGN
- WARPED_SIGN
- OAK_HANGING_SIGN
- SPRUCE_HANGING_SIGN
- BIRCH_HANGING_SIGN
- JUNGLE_HANGING_SIGN
- ACACIA_HANGING_SIGN
- CHERRY_HANGING_SIGN
- DARK_OAK_HANGING_SIGN
- MANGROVE_HANGING_SIGN
- BAMBOO_HANGING_SIGN
- CRIMSON_HANGING_SIGN
- WARPED_HANGING_SIGN
- OAK_WALL_SIGN
- SPRUCE_WALL_SIGN
- BIRCH_WALL_SIGN
- ACACIA_WALL_SIGN
- CHERRY_WALL_SIGN
- JUNGLE_WALL_SIGN
- DARK_OAK_WALL_SIGN
- MANGROVE_WALL_SIGN
- BAMBOO_WALL_SIGN
- OAK_WALL_HANGING_SIGN
- SPRUCE_WALL_HANGING_SIGN
- BIRCH_WALL_HANGING_SIGN
- ACACIA_WALL_HANGING_SIGN
- CHERRY_WALL_HANGING_SIGN
- JUNGLE_WALL_HANGING_SIGN
- DARK_OAK_WALL_HANGING_SIGN
- MANGROVE_WALL_HANGING_SIGN
- CRIMSON_WALL_HANGING_SIGN
- WARPED_WALL_HANGING_SIGN
- BAMBOO_WALL_HANGING_SIGN
- CRIMSON_WALL_SIGN
- WARPED_WALL_SIGN
- LOOM
- SMOKER
blocked-items:
- ENDER_PEARL
- BOW
- CROSSBOW
- TRIDENT
- FLINT_AND_STEEL
- FIRE_CHARGE
- BUCKET
- WATER_BUCKET
- LAVA_BUCKET
- CHORUS_FRUIT
- FIREWORK_ROCKET
- FIREWORK_STAR
- ENDER_EYE
- FISHING_ROD
- LEAD
blocked-entities:
- VILLAGER
- SHEEP
- ITEM_FRAME
- GLOW_ITEM_FRAME
- ARMOR_STAND
- PAINTING
- BOAT
- MINECART
- HORSE
- DONKEY
- MULE
- PIG
- STRIDER
- LLAMA
special-blocks:
- SPAWNER
ignored-break-blocks:
- BEDROCK
ignored-place-blocks:
- BEDROCK