Claim Settings
Overview
Each claim has a list of toggle settings that control what is allowed inside its chunks. Settings are split between three categories at default-value time (Members, Visitors, Natural) and toggled in-game through the settings GUI.
The status-settings map in config.yml lets you globally enable or disable each setting on the server. The default-values-settings map defines the initial value applied when a new claim is created. The permissions-on-SurvivalRequiringClaims map controls the protections applied outside claims when a world is in the SURVIVAL_REQUIRING_CLAIMS mode.
Available Settings
| Setting | Description |
|---|---|
Build | Allow players to build in your claim. |
Destroy | Allow players to destroy in your claim. |
Buttons | Allow players to use buttons of any type in your claim. |
Items | Allow players to use items of the items list (in config.yml) in your claim. |
InteractBlocks | Allow players to interact with blocks of the interact blocks list in your claim (workbench, furnace, chest — every right-clickable block). |
Levers | Allow players to use levers in your claim. |
Plates | Allow players to use pressure plates of any type in your claim. |
Doors | Allow players to use doors of any type in your claim. |
Trapdoors | Allow players to use trapdoors of any type in your claim. |
Fencegates | Allow players to use fence gates of any type in your claim. |
Tripwires | Allow players to trigger tripwires in your claim. |
RepeatersComparators | Allow players to use repeaters and comparators in your claim. |
Bells | Allow players to use bells in your claim. |
Entities | Allow players to interact with entities of the entities list in your claim (item frames, paintings, boats, armor stands…). |
Explosions | Allow explosions in your claim — disables block destruction only, not entity damage. |
Liquids | Allow liquids to flow into your claim. |
Redstone | Allow redstone to influence your claim (e.g. when a piston pushes a block into your claim). |
Frostwalker | Allow players to freeze water with the Frost Walker boots enchantment in your claim. |
Firespread | Allow fire to spread into your claim. |
Teleportations | Allow players to teleport naturally into your claim (ender pearls, chorus fruit…). |
Damages | Allow players to deal damage to peaceful entities in your claim (pigs, cows, villagers…). |
Pvp | Allow players to PvP in your claim. |
Monsters | Allow monsters to spawn in your claim. |
Weather | Allow rain / snow / thunder in your claim. |
Fly | Allow players to use claim fly in your claim. |
Enter | Allow players to physically enter your claim. |
GuiTeleport | Allow players to teleport to your claim via /claims. |
Portals | Allow players to use portals in your claim. |
ItemsPickup | Allow players to pick up items in your claim. |
ItemsDrop | Allow players to drop items in your claim. |
SpecialBlocks | Allow players to destroy special blocks in your claim (e.g. SPAWNER if listed in the special-blocks list of config.yml). |
Windcharges | Allow players to use wind charges in your claim (only the wind speed — to enable the explosion, also enable Explosions). |
The status-settings block in config.yml also lists an Elytra entry alongside the settings above, but it is not described on the wiki's claim-settings page nor exposed as a scs.setting.Elytra permission.
Default Values
Default values for new claims are split into three groups in config.yml — Members for trusted members, Visitors for everyone else, and Natural for environment-only settings:
default-values-settings:
Members:
Build: true
Destroy: true
Buttons: true
Items: true
InteractBlocks: true
Levers: true
Plates: true
Doors: true
Trapdoors: true
Fencegates: true
Tripwires: true
RepeatersComparators: true
Bells: true
Entities: true
Frostwalker: true
Teleportations: true
Damages: true
Fly: true
Weather: false
GuiTeleport: true
Portals: true
Enter: true
ItemsPickup: true
ItemsDrop: true
SpecialBlocks: false
Elytra: true
Windcharges: true
Visitors:
Build: false
Destroy: false
Buttons: true
Items: true
InteractBlocks: false
Levers: true
Plates: true
Doors: true
Trapdoors: true
Fencegates: true
Tripwires: true
RepeatersComparators: true
Bells: true
Entities: false
Frostwalker: false
Teleportations: false
Damages: false
Fly: false
Weather: true
GuiTeleport: true
Portals: false
Enter: true
ItemsPickup: false
ItemsDrop: false
SpecialBlocks: false
Elytra: false
Windcharges: false
Natural:
Explosions: false
Liquids: false
Redstone: false
Firespread: false
Monsters: true
Pvp: falseGlobally Enabling Settings
The status-settings map controls which settings exist on the server at all. Setting an entry to false globally disables it (the toggle no longer appears in the GUI):
status-settings:
Build: true
Destroy: true
Buttons: true
Items: true
InteractBlocks: true
Levers: true
Plates: true
Doors: true
Trapdoors: true
Fencegates: true
Tripwires: true
RepeatersComparators: true
Bells: true
Entities: true
Explosions: true
Liquids: true
Redstone: true
Frostwalker: true
Firespread: true
Teleportations: true
Damages: true
Pvp: true
Monsters: true
Weather: true
Fly: true
GuiTeleport: true
Portals: true
Enter: true
ItemsPickup: true
ItemsDrop: true
SpecialBlocks: true
Elytra: true
Windcharges: truePermissions on SURVIVAL_REQUIRING_CLAIMS
In a world set to SURVIVAL_REQUIRING_CLAIMS, all unclaimed chunks are protected. The permissions-on-SurvivalRequiringClaims map decides which actions are still allowed outside claims:
permissions-on-SurvivalRequiringClaims:
Build: false
Destroy: false
Buttons: false
Items: true
InteractBlocks: false
Levers: false
Plates: false
Doors: false
Trapdoors: false
Fencegates: false
Tripwires: false
RepeatersComparators: false
Bells: false
Entities: false
Frostwalker: true
Teleportations: true
Damages: false
Portals: false
ItemsPickup: true
ItemsDrop: true
SpecialBlocks: false
Elytra: true
Windcharges: true
Explosions: false
Liquids: false
Redstone: false
Firespread: false
Monsters: true
Pvp: false