Claim Settings

Overview

Each claim has a list of toggle settings that control what is allowed inside its chunks. Settings are split between three categories at default-value time (Members, Visitors, Natural) and toggled in-game through the settings GUI.

The status-settings map in config.yml lets you globally enable or disable each setting on the server. The default-values-settings map defines the initial value applied when a new claim is created. The permissions-on-SurvivalRequiringClaims map controls the protections applied outside claims when a world is in the SURVIVAL_REQUIRING_CLAIMS mode.

Available Settings

SettingDescription
BuildAllow players to build in your claim.
DestroyAllow players to destroy in your claim.
ButtonsAllow players to use buttons of any type in your claim.
ItemsAllow players to use items of the items list (in config.yml) in your claim.
InteractBlocksAllow players to interact with blocks of the interact blocks list in your claim (workbench, furnace, chest — every right-clickable block).
LeversAllow players to use levers in your claim.
PlatesAllow players to use pressure plates of any type in your claim.
DoorsAllow players to use doors of any type in your claim.
TrapdoorsAllow players to use trapdoors of any type in your claim.
FencegatesAllow players to use fence gates of any type in your claim.
TripwiresAllow players to trigger tripwires in your claim.
RepeatersComparatorsAllow players to use repeaters and comparators in your claim.
BellsAllow players to use bells in your claim.
EntitiesAllow players to interact with entities of the entities list in your claim (item frames, paintings, boats, armor stands…).
ExplosionsAllow explosions in your claim — disables block destruction only, not entity damage.
LiquidsAllow liquids to flow into your claim.
RedstoneAllow redstone to influence your claim (e.g. when a piston pushes a block into your claim).
FrostwalkerAllow players to freeze water with the Frost Walker boots enchantment in your claim.
FirespreadAllow fire to spread into your claim.
TeleportationsAllow players to teleport naturally into your claim (ender pearls, chorus fruit…).
DamagesAllow players to deal damage to peaceful entities in your claim (pigs, cows, villagers…).
PvpAllow players to PvP in your claim.
MonstersAllow monsters to spawn in your claim.
WeatherAllow rain / snow / thunder in your claim.
FlyAllow players to use claim fly in your claim.
EnterAllow players to physically enter your claim.
GuiTeleportAllow players to teleport to your claim via /claims.
PortalsAllow players to use portals in your claim.
ItemsPickupAllow players to pick up items in your claim.
ItemsDropAllow players to drop items in your claim.
SpecialBlocksAllow players to destroy special blocks in your claim (e.g. SPAWNER if listed in the special-blocks list of config.yml).
WindchargesAllow players to use wind charges in your claim (only the wind speed — to enable the explosion, also enable Explosions).

The status-settings block in config.yml also lists an Elytra entry alongside the settings above, but it is not described on the wiki's claim-settings page nor exposed as a scs.setting.Elytra permission.

Default Values

Default values for new claims are split into three groups in config.ymlMembers for trusted members, Visitors for everyone else, and Natural for environment-only settings:

default-values-settings:
  Members:
    Build: true
    Destroy: true
    Buttons: true
    Items: true
    InteractBlocks: true
    Levers: true
    Plates: true
    Doors: true
    Trapdoors: true
    Fencegates: true
    Tripwires: true
    RepeatersComparators: true
    Bells: true
    Entities: true
    Frostwalker: true
    Teleportations: true
    Damages: true
    Fly: true
    Weather: false
    GuiTeleport: true
    Portals: true
    Enter: true
    ItemsPickup: true
    ItemsDrop: true
    SpecialBlocks: false
    Elytra: true
    Windcharges: true
  Visitors:
    Build: false
    Destroy: false
    Buttons: true
    Items: true
    InteractBlocks: false
    Levers: true
    Plates: true
    Doors: true
    Trapdoors: true
    Fencegates: true
    Tripwires: true
    RepeatersComparators: true
    Bells: true
    Entities: false
    Frostwalker: false
    Teleportations: false
    Damages: false
    Fly: false
    Weather: true
    GuiTeleport: true
    Portals: false
    Enter: true
    ItemsPickup: false
    ItemsDrop: false
    SpecialBlocks: false
    Elytra: false
    Windcharges: false
  Natural:
    Explosions: false
    Liquids: false
    Redstone: false
    Firespread: false
    Monsters: true
    Pvp: false

Globally Enabling Settings

The status-settings map controls which settings exist on the server at all. Setting an entry to false globally disables it (the toggle no longer appears in the GUI):

status-settings:
  Build: true
  Destroy: true
  Buttons: true
  Items: true
  InteractBlocks: true
  Levers: true
  Plates: true
  Doors: true
  Trapdoors: true
  Fencegates: true
  Tripwires: true
  RepeatersComparators: true
  Bells: true
  Entities: true
  Explosions: true
  Liquids: true
  Redstone: true
  Frostwalker: true
  Firespread: true
  Teleportations: true
  Damages: true
  Pvp: true
  Monsters: true
  Weather: true
  Fly: true
  GuiTeleport: true
  Portals: true
  Enter: true
  ItemsPickup: true
  ItemsDrop: true
  SpecialBlocks: true
  Elytra: true
  Windcharges: true

Permissions on SURVIVAL_REQUIRING_CLAIMS

In a world set to SURVIVAL_REQUIRING_CLAIMS, all unclaimed chunks are protected. The permissions-on-SurvivalRequiringClaims map decides which actions are still allowed outside claims:

permissions-on-SurvivalRequiringClaims:
  Build: false
  Destroy: false
  Buttons: false
  Items: true
  InteractBlocks: false
  Levers: false
  Plates: false
  Doors: false
  Trapdoors: false
  Fencegates: false
  Tripwires: false
  RepeatersComparators: false
  Bells: false
  Entities: false
  Frostwalker: true
  Teleportations: true
  Damages: false
  Portals: false
  ItemsPickup: true
  ItemsDrop: true
  SpecialBlocks: false
  Elytra: true
  Windcharges: true
  Explosions: false
  Liquids: false
  Redstone: false
  Firespread: false
  Monsters: true
  Pvp: false