SimpleClaimSystem2

$24.99 USDv2.5.5

Premium chunk claims — 130+ permissions, 70+ flags, roles, templates, web dashboard

About

SimpleClaimSystem2 is the premium rewrite of SimpleClaimSystem — a fully configurable chunk-based land protection plugin for Spigot/Paper servers. Built around a full role hierarchy with custom roles per claim, 130+ granular permissions, 70+ protection flags, temporary invites, claim templates, an optional daily tax/rent system, audit logs with CSV export, an admin web dashboard, Discord webhooks, and full Bedrock parity (Geyser/Floodgate). Runs on Caffeine + optional Redis, tuned SQLite/MySQL, and Folia-aware scheduling.

Features

  • Chunk-based claiming with radius, /claim create <name>, and /claim preview (yellow/red particles)
  • 130+ granular permissions — tuned per role, per claim
  • 70+ protection flags (explosions, fire, mobs, redstone, growth, damage, weather, etc.)
  • Full role hierarchy: Visitor / Member / Moderator / Owner + unlimited custom roles per claim
  • Temporary invites — /claim invite <player> <duration> with auto-kick that survives restarts
  • Claim templates — save a claim's perms + flags once, apply to any other claim
  • Claim respawn — /claim respawn sets the claim as your respawn point
  • /claim back — teleport to the last claim you walked into this session
  • Per-player default claim radius (capped by admin max-radius)
  • Optional daily tax / rent system — auto-unclaim on unpaid grace period
  • Audit logs with CSV export (/scs exportAuditLogs)
  • Admin web dashboard with token auth, editable CORS whitelist, /auth brute-force rate limit
  • Admin Java + Bedrock GUIs for every player-facing menu (home, members, banned, permissions, flags)
  • Discord webhooks for claim / unclaim / sell / buy / ban / kick events
  • Built-in mob stacker and item stacker, configurable per world
  • Per-world config: claim mode (SURVIVAL / SURVIVAL_REQUIRING_CLAIMS / DISABLED), chunk cap, aliases
  • Economy via Vault — progressive chunk-cost multiplier, buy/sell claims, per-player max price
  • Map integrations — Dynmap, BlueMap, Pl3xMap, squaremap with separate normal / for-sale styles
  • Caffeine L1 cache + optional Redis L2 cache (survives reloads) with invalidation on write failure
  • SQLite tuned with WAL, busy_timeout, synchronous=NORMAL out of the box
  • Folia-aware scheduling, bounded DAO thread pool, non-blocking async DAOs
  • Packetevents-driven particle engine — global tick, distance-culled, ~80% fewer spawn calls
  • Auto-claim, auto-unclaim, auto-addchunk, auto-delchunk, auto-merge, auto-fly, auto-map
  • Claim fly with per-player timer, BossBar display with per-role colours
  • Fully YAML-configurable GUIs (custom model data, 1.20.5+ item_model keys, custom heads)
  • Auto-purge system for inactive owners, with per-player bypass
  • Import from SimpleClaimSystem (free), GriefPrevention, Lands, Towny
  • SQLite ↔ MySQL transfer commands (/scs transferLocalToDistant, transferDistantToLocal)
  • PlaceholderAPI, WorldGuard (full-chunk check), QuickShop-Hikari integrations
  • Protected Areas (/parea) — admin-only claims, unlimited, free, separate from player claims
  • Public developer API on GitHub (Claim, ClaimTemplate, PendingInvitation, async DAOs)
  • Two languages shipped (English, French) — every string translatable via MiniMessage

Plugin Info

Price
$24.99
Version
2.5.5
Last Update
May 28, 2026
Category
Protection
MC Versions
1.21+
Compatibility
PaperSpigotPurpurFolia
Requires
PacketEvents