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Player commands

Player commands

Player Commands

All player commands use the /claim base command. Optional arguments are shown in [brackets], required arguments in <angle brackets>.

CommandDescriptionPermission
/claimClaim the chunk you're standing in. If you're already standing in one of your own claims, opens that claim's menu instead. Respects your default-claim-radius setting — if > 0, behaves like /claim radius N automatically.scs.claim (default: true)
/claim create <name>Claim the current chunk with a custom name (same name validation as /claim setname: regex, length, uniqueness, blocked words). Also respects default-claim-radius.scs.claim.create
/unclaimUnclaim the claim you're standing in — deletes it immediately, or, when claims.confirmation.unclaim: true, sends a clickable [CONFIRM] button in chat first. Admins can also delete a protected area they are standing in.scs.unclaim (default: true)
/unclaim <name>Delete one of your own claims by name, from anywhere.scs.unclaim (default: true)
/unclaim *Bulk-unclaim every claim you own in one go. Gated separately from /unclaim so you can hand out single-claim deletion without the all-in-one nuke button. Also respects claims.confirmation.unclaim.scs.unclaim.all (default: true)
/claims [player]Open the server claims browser. With [player], jump straight to that player's claims.scs.claims (default: true)
/claim radius <radius>Claim chunks by radius (a NxN area where N = 2·radius+1)scs.claim.radius
/claim list [filter]Open your personal claims list. Optional [filter] searches your claims by name.scs.claim.list
/claim menu [claim]Open the main claim menuscs.claim.menu
/claim settings [claim]Open claim settingsscs.claim.settings
/claim permissions [claim]Open permissions editorscs.claim.permissions
/claim flags [claim]Open flags editorscs.claim.flags
/claim members [claim]Open the members listscs.claim.members
/claim banned [claim]Open the banned players listscs.claim.banned
/claim chunks [claim]Open the chunks listscs.claim.chunks
/claim invite <player> [claim|duration]Invite a player to your claim. The optional second argument is either a claim name (permanent invite to that named claim) or a duration (e.g. 7d, 12h) that makes it a temporary invite to the claim you're standing in — the member is auto-kicked when time's up (temporary invites survive server restarts). The two forms are mutually exclusive.scs.claim.invite
/claim kick <player> [claim]Physically eject a non-member who is standing inside the claim to the configured sanction location. A member cannot be ejected this way — remove them first with /claim remove. Optional [claim] targets a specific claim by name (moderators use <owner>:<claim>).scs.claim.kick
/claim remove <player> [claim]Remove a member from a claim (no teleport). Use * as the claim name to remove from all your claims.scs.claim.remove
/claim ban <player> [claim] [time]Ban a player from a claim (optional duration)scs.claim.ban
/claim unban <player> [claim]Unban a playerscs.claim.unban
/claim promote <player> [claim]Promote a member's rolescs.claim.promote
/claim demote <player> [claim]Demote a member's rolescs.claim.demote
/claim owner <player> [claim]Transfer claim ownershipscs.claim.owner
/claim tp <claim>Teleport to a claim's spawn. A plain name goes to one of your own claims; use <owner>:<claim> to teleport to a claim you're a member of — gated by the COMMAND_TELEPORT permission for your role, and tab-completed from your member claims. (owner:claim form added in 2.6.4)scs.claim.tp
/claim setspawnSet the claim teleport pointscs.claim.setspawn
/claim setname [claim] <new-name>Rename a claim. Without [claim], renames the claim you're standing in; with it, renames that named claim.scs.claim.setname
/claim setdesc [claim] <desc>Set a claim's descriptionscs.claim.setdesc
/claim set-icon [claim]Change the claim's GUI iconscs.claim.set-icon
/claim seeToggle claim boundary particles for the claim you stand in (or marks the chunk white if unclaimed)scs.claim.see
/claim seenear [radius]Render the borders of every claim within [radius] chunks (default from claims.seenear.default-radius, capped at claims.seenear.max-radius). Color-coded: green = yours, yellow = where you're a member, purple = protected areas, red = others. (Added in 2.5.0)scs.claim.seenear
/claim mapView the claims mapscs.claim.map
/claim auto-map [seconds]Toggle automatic map display. Optional [seconds] auto-disables after that duration.scs.claim.auto-map
/claim flyToggle flight in claimsscs.claim.fly
/claim auto-fly [seconds]Toggle automatic flight. Optional [seconds] auto-disables after that duration.scs.claim.auto-fly
/claim addchunk <claim>Add current chunk to a claimscs.claim.addchunk
/claim delchunk [claim]Remove the current chunk from a claim. Without [claim], targets the claim at your location; with it, the named claim.scs.claim.delchunk
/claim merge <claim1> <claim2>Merge two claimsscs.claim.merge
/claim auto-claim [seconds]Toggle auto-claim mode — every chunk you walk into is automatically claimed. Optional [seconds] auto-disables after that duration.scs.claim.auto-claim
/claim auto-unclaim [seconds]Toggle auto-unclaim mode. Optional [seconds] auto-disables after that duration.scs.claim.auto-unclaim
/claim auto-addchunk [claim|seconds]Toggle auto-addchunk mode (by location or named claim). Optional [seconds] auto-disables after that duration.scs.claim.auto-addchunk
/claim auto-delchunk [claim|seconds]Toggle auto-delchunk mode (by location or named claim). Optional [seconds] auto-disables after that duration.scs.claim.auto-delchunk
/claim auto-merge [claim|seconds]Toggle auto-merge mode (by location or named claim). Optional [seconds] auto-disables after that duration.scs.claim.auto-merge
/claim sell [claim] <price>Put a claim up for salescs.claim.sell
/claim cancel-sale [claim]Cancel a claim salescs.claim.cancel-sale
/claim buy [seller] [claim]Buy a claim that's for sale. With no arguments, buys the claim you're standing in; <seller> <claim> buys a specific listed claim remotely by owner + name.scs.claim.buy
/claim accept <player>Accept a claim invitationscs.claim.accept
/claim deny <player>Deny a claim invitationscs.claim.deny
/claim respawnToggle the current claim as your respawn point. Must be standing in one of your own claims. Requires claims.respawn-in-claim.enabled: true in config. Running the command again in the same claim clears the setting.scs.claim.respawn
/claim backTeleport to the last claim you walked into this session. History is kept in memory only — it resets when you log out.scs.claim.back
/claim preview [radius]Preview which chunks /claim (or /claim radius) would take. Free chunks are shown with yellow particles, already-claimed ones with red.scs.claim.preview
/claim role create <name> [claim]Create a custom role on the claim (in addition to the default Visitor / Member / Moderator).scs.claim.role
/claim role delete <name> [claim]Delete a custom role. Members holding it are reassigned to MEMBER.scs.claim.role
/claim role set <player> <role> [claim]Assign a role (default or custom) to a member.scs.claim.role
/claim template save <name>Save the current claim's permissions + flags as a reusable template.scs.claim.template
/claim template apply <name> [claim]Apply a saved template to a claim (overwrites its permissions + flags).scs.claim.template
/claim template listList your saved templates.scs.claim.template
/claim template delete <name>Delete a saved template.scs.claim.template
/claim favorite [name]Toggle favourite on the claim at your location (or the named claim). Favourites rise to the top of /claim list and carry a ★ marker.scs.claim.favorite
/claim favoritesOpen a GUI listing only your favourite claims.scs.claim.favorites
/claim stats [name]Aggregated audit stats for the claim (chunks, members, banned, top recorded actions).scs.claim.stats
/claim warps [player]Without [player]: open the global list of players that have at least one open public warp. With [player]: jump straight to that player's open warps (same as /claim visit <player>). If the target has no open warps, an error message is sent instead of opening an empty menu.scs.claim.warps
/claim visit <player> [claim]Teleport to another player's open public warp. With only <player>: opens a GUI listing that player's open warps (or an error if they have none). With <player> <claim>: TPs directly. Honors the same teleport delay / cooldown as /claim tp; tab-completion works for offline players via the cache.scs.claim.visit
/claim setvisitprice <amount>Set the Vault fee charged on every /claim visit of the claim at your current location. 0 = free. The fee is credited to you on each visit, even when you are offline.scs.claim.setvisitprice
/cc <message> (alias /claimchat)Broadcast a message to every online member across every claim you own. Think "team chat" across all your claims.scs.claim.chat
/requnclaim [chunk|claim] [reason]Submit a staff-reviewed request to unclaim the claim at your location. chunk targets the chunk you stand in; claim (default if omitted) targets the entire claim. A clickable [CONFIRM] button is sent in chat — the request is only persisted after you click it (60 s token TTL). Per-player cooldown and pending-request quota are configurable via unclaim-requests.* in config.yml. (Added in 2.5.0)scs.requnclaim (default: true)
/claim docsOpen the in-game documentation bookscs.claim.docs
/claim help [page]Show the commands listscs.claim.help